Colour
Three 12-step scales in two modes, their step roles, and the contrast rules that govern them.
The palette is three scales — midnight, orange, and slate — each
expressed as a 12-step ramp in a light and a dark variant. The step numbering
follows the Radix convention, which assigns every step a role. Using a step
outside its role is the single most common way to break the system.
Core colours
These are the named aliases most projects reach for first. They are shortcuts
into the scales, not a separate palette.
Primary
#1d3352
Text, headings, primary surfaces
Primary Light
#2b4d78
Hover states, dark-mode primary
Primary Dark
#132440
Dark backgrounds, navbar, code blocks
Accent
#E05232
CTAs, highlights, active states
Accent Light
#ea7558
Accent hover on dark, syntax strings
Accent Dark
#b84228
Accent pressed state
Accent Solid
#cc4528
Fill for solid controls with white text (4.72:1)
Secondary
#546a82
Supporting text, borders
Step roles
Every scale uses the same twelve roles in the same order:
| Steps | Role | Used for |
|---|
| 1–2 | App and subtle backgrounds | Page and section surfaces |
| 3–5 | Element backgrounds | Component fills, hover, active |
| 6–8 | Borders | Subtle, default, and strong borders |
| 9–10 | Solid | Solid fills and their hover state |
| 11–12 | Text | Low-emphasis and high-emphasis text |
Only 11 and 12 are text steps
Steps 8, 9, and 10 are border and solid-surface roles. They are not held to text
contrast thresholds and must not be used for body text. If you need dimmer text
than step 11, define a dedicated token and verify its contrast — see
the code-comment token for a worked
example.
Midnight
Midnight
light · step 9 #1d3352
Midnight
dark · step 9 #1d3352
Midnight is the primary. It carries structure, text, and the calm end of the
system. Step 9 (#1d3352) is the brand primary and is identical in both modes.
Orange
Orange
light · step 9 #E05232
Orange
dark · step 9 #E05232
Orange is the accent. It marks the primary action, the active state, and little
else. Step 9 (#E05232) is constant across modes.
Do
Use orange for the single most important action in a view, active navigation
state, and focus emphasis.
Don't
Use orange for large background fills, body text, or more than one competing
call to action on the same screen.
Slate
Slate
light · step 9 #546a82
Slate
dark · step 9 #546a82
Slate is the secondary — supporting text, borders, and neutral surfaces. Step 9
(#546a82) is the brand secondary and is constant across modes.
Terminal
The three scales cover every surface that has a light mode. A terminal does not:
it has one surface, it is dark, and every colour in it is measured against that
one background. It also needs six hues where the interface needs three, because
programs have been writing to sixteen ANSI slots since long before this system
existed.
So the terminal palette is a fourth member of the system rather than a fifth
scale — a fixed sixteen-slot palette plus its chrome, derived from the ramps and
measured against midnight-dark-1.
Read the provenance column carefully. The bright ramp is the brand: where a
hue already exists in the system, the bright slot takes that step verbatim. The
normal ramp has no brand equivalent — the scales define one value per
semantic role, not a dim and a bright — so each normal slot is its bright
counterpart darkened until it reads a step back while still clearing the floor.
Magenta and cyan exist in neither half of the brand. They are here because a
terminal requires them, and nowhere else.
A terminal value is not a brand value
#e55b5b is the terminal’s red. It is not $danger, which is #a8261c.
The normal ramp exists to fill ANSI slots and is measured only against the
terminal surface; using one of its values in the interface puts an unmeasured
colour on an unrelated background.
Terminal chrome
The accent gets no ANSI slot, because it is not semantic — it marks where you
are. That, and the surfaces around the sixteen, live here.
Every non-background value clears 4.5:1 against the surface; the measured floor
is 4.95:1. ANSI 0 bright is the one deliberate exception — programs use it for
box drawing and rules, not for text.
Configuration for tmux, WezTerm, Kitty, Ghostty, iTerm2, and Zellij is on the
Terminal theming page.
Contrast rules
- Never use pure
#000 or #fff as text. Use step 12 of the relevant
scale: #142438 on light, #c5daf0 on dark. - Step 9 is constant across modes. The solid accent does not shift when the
theme changes.
- Body text targets 4.5:1, large text (≥24px, or ≥18.66px bold) targets 3:1.
- Verify against the actual surface. A step that passes on the app
background may fail on an elevated panel.
Where an identity colour cannot carry text
Being the brand colour does not make a value a legible background. White on
orange-9 (#E05232) measures 3.87:1 — fine as a mark or a border, but
below the floor for button labels. Rather than dilute the accent, the system
adds a separate fill for that job:
| Token | Hex | With white text |
|---|
--color-accent | #E05232 | 3.87:1 — identity only, not for text |
--color-accent-solid | #cc4528 | 4.72:1 — solid controls |
--color-accent-dark | #b84228 | 5.46:1 — hover and pressed |
The same principle produced the
code-comment token: when no existing
step can do the job accessibly, name a new one rather than misuse a step.
Semantic colours are mode-specific
The callout hues are tuned for dark text on tinted light backgrounds. Used
as foregrounds on the dark app surface they fall below AA, so dark mode has its
own set:
| Role | Light | Dark | On #0e1720 |
|---|
| Success | #2f7d65 | #6cc090 | 3.65:1 → 8.24:1 |
| Warning | #8b6508 | #e0a92a | 3.41:1 → 8.50:1 |
| Danger | #a8261c | #f08b80 | 2.55:1 → 7.49:1 |
| Info | #3a5a82 | #8aacc8 | 2.55:1 → 7.59:1 |
Data visualisation
A chart palette introduces no new colours. It is a set of rules for which
existing steps may sit beside each other in a plot, and — more usefully — for
when colour stops being the right tool.
Categorical: three series
| Series | Token | Hex | On white |
|---|
| 1 | --midnight-9 | #1d3352 | 12.75:1 |
| 2 | --orange-9 | #E05232 | 3.87:1 |
| 3 | --slate-9 | #546a82 | 5.58:1 |
One step-9 solid per family, in that order. All three clear the 3:1 non-text
contrast floor against a white plot area, so a bar or a line is visible
without a border.
Assign them in order and keep the assignment stable across every chart in a
deck or a dashboard: if midnight is “cloud” on slide four, it is “cloud” on
slide nine. A series that changes colour between charts costs the reader more
than a fourth series would have gained them.
Three-series grouped bars — the whole categorical palette
Orange and slate differ in hue, not in value
orange-9 against slate-9 measures 1.44:1. On screen they are easy to
tell apart — orange against blue-grey is also one of the safest pairs for the
common colour-vision deficiencies. Printed in greyscale, or on a projector with
the colour turned down, they merge.
So when exactly two series are being compared, use midnight-9 and orange-9
(3.29:1) and leave slate for the third. And direct-label every series — the
legend is the fallback, not the mechanism.
There is no fourth series
The palette stops at three, and extending it is the wrong fix. The step-6 tier
is not an option: midnight-6 and slate-6 measure 1.03:1 against each
other — the same colour, for practical purposes — and all three step-6 values
sit at 1.8–2.0:1 against white, below the 3:1 floor for a mark you have to see.
When a chart has more than three categories, one of these is the answer:
- Group the tail. Rank the categories and collapse everything past the third
into “Other”. If the fourth is genuinely interesting, it is the subject of its
own chart.
- Small multiples. One chart per category, same axes, same scale. Reading
eight small charts is faster than decoding an eight-colour legend.
- Direct labelling with one highlight. Draw every series in
slate-7, draw
the one being discussed in orange-9, and label it in place. This is the
house style for a line chart in a
deck — one idea per slide holds
for charts too. - Stop using colour. A ranked bar chart in a single colour, sorted by value,
answers “which is biggest” better than any palette does.
Sequential and ordinal scales
A magnitude scale uses one family, steps 3 through 8:
--midnight-3 → --midnight-4 → --midnight-5 → --midnight-6 →
--midnight-7 → --midnight-8
Six levels, stepping evenly in luminance (each 1.06–1.40× its neighbour) — which
is what makes the ramp readable as an ordered scale rather than as six colours.
Step 9 is not the top of that ramp. It is 3.87× darker than step 8, which is
a jump the eye reads as a category boundary rather than one more level. Use it
deliberately for exactly that: a four-bucket choropleth of 3 · 5 · 7 · 9,
where the top bucket is meant to separate itself. Do not append it to a
six-level heatmap.
Steps 3–7 are all below 3:1 against a white plot area, so a sequential fill
needs an edge: give the plot a 1px slate-4 cell grid, or the reader loses the
boundary between a light cell and the page.
For a diverging scale — where the middle is neutral and both ends are extreme —
run midnight-8 → midnight-3 → orange-3 → orange-8, with --midnight-1 at the
midpoint. Never build a diverging scale from success and danger: those hues
carry a judgement, and “below average” is not “wrong”.
Chart furniture
| Element | Value |
|---|
| Axis line, ticks | --slate-5 |
| Grid lines | --slate-3, horizontal only |
| Axis labels, legend | --slate-11, 12px |
| Value labels | --midnight-12, 12px, IBM Plex Mono |
| Plot background | none — the page surface |
| Annotation, callout rule | --orange-9 |
Numbers are set in IBM Plex Mono, right-aligned, for the same reason
table numerics are: digits have
to line up to be compared.
Do
Keep categorical charts to three series and label them directly. Hold a series'
colour constant across a deck. Use one family’s steps 3–8 for magnitude.
Don't
Invent a fourth categorical colour from the step-6 tier, rely on a legend as the
only way to identify a series, append step 9 to a sequential ramp, or build a
diverging scale from the success and danger hues.
Dark mode
Both modes are equally supported. See
Dark mode for the implementation
rules — theme switching, persistence, image treatment, and the always-dark code
surface.